The new indie shooter uses a limited color palette and forgoes realism to boil down video game combat to its crucial elements.
You walk through a gray world, but a sudden glimpse of red makes you pause. The world stops. You turn to face a crystalline red form down the street. As you aim your crosshairs on it, this enemy raises its handgun and fires at you. You stop, and the black bullet coming for you is frozen 10 feet away. You could fire back, taking out the red opponent before he moves, but then you may not be able to dodge the bullet hanging before you.